Devlog
News and devlogs
- Patch
Ashfire Keep 1.2.0 — Co-op, three new classes, three new maps, The Breach
Defend the keep with up to four people, online or on the same couch. Plus three new classes, three new maps, an endless mode with worldwide leaderboards, 89 upgrades, six traps and an original soundtrack.
- Studio
Seven weeks on: what's coming in 1.2
I shipped my first game, founded the studio, and spent seven weeks deep in a mega-patch. Here's what 1.2 will bring, and what I learned along the way.
- Patch
Ashfire Keep 1.1.0 — Aim, Build, Hold
Optional manual aiming, per-class weapon tiers, Inferno difficulty, three new defenses, and a progression rebalance you feel from the first run.
- Roadmap
Roadmap — what's next for Ashfire Keep
What's being worked on and what's being considered, with no dates and an order that can change. This is not a list of promises.
- Patch
Day One Patch — 1.0.0
All 18 achievements unlock correctly and count the progress you already made. Plus controller, Steam Overlay, stuck-enemy and readability fixes.
- Announcement
Introducing Ashfire Keep
Khimea Games officially presents Ashfire Keep, its first game, with the Steam page on its way.


